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FLASH GAME ENGINEER
June 11, 2008
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Flash Game Engineer

Flash Game Engineers are responsible for developing and localizing content in Adobe Flash for online PC games. We are looking for Mid-level candidates. The ideal candidate should have at least 2 years experience in the game industry working as a programmer, and at least 1 year using ActionScript.

Job Responsibilities

  • Developing and localizing Flash games using ActionScript and related tools.
  • Optimizing the performance of games to support a wide range of hardware.
  • Working with other tools and platforms in PC game development.
  • Creating and maintaining utilities for use in development.
  • Creating and maintaining technical documentation.
  • Working closely with the development, design, and QA teams to meet completion deadlines for each project.
  • Integrating change requests and playtesting feedback.
Skills and Experience
  • Must have at least 1 year experience coding in ActionScript.
  • Proficient in C/C++ and/or Java.
  • Passionate gamer and creative problem solver.
  • Excellent written and verbal communication skills.
  • Excellent debugging and optimization skills.
  • 3D graphics, Assembly and network programming knowledge a plus.
Professional Attributes
  • Must be responsible and accountable; enjoys managing and follows through on multiple complex projects with the involvement of multiple players.
  • Enthusiastic and outgoing, excited about working at Namco Networks and possesses a positive attitude about the potential of this business unit.
  • Supportive, not just within the business unit but also cross-functionally supportive, with a “roll up your sleeves” attitude towards getting things done. Does not “pass the buck”, even if it is not within your job description.
  • Able to listen to and implement constructive criticism.
  • Well-organized and detail-oriented.
  • Demonstrates excellent analytical skills.
  • Thinks “out of the box” with ability to come up with creative solutions.
  • Strong team player.

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